Crazy thing is, now, finally, you have a lead designer who played more pre-CU (starting prior to being on the SWG dev team) than most fans, having 5 or 6 accounts at once, paid out of his own pocket. One of the first Jedi. He liked that game a lot.
And Cao wasn't lying about BlixTev having nothing to do with NGE: Oh he worked, but he also thought every part of it that vet players hated to be a bad idea.
So even though pre-CU server roll-backs are impossible: This is the best lead designer this forum could hope for, and bonus! It sounds like the suits might stop going-for-broke with the damned thing.
SWG's major obstacle now is ... players unloading their anger at him for the mess I (and others... with supervision) made, just because he's the guy that's been handed the mop. And kneecapped. It's a savage mess.
Jeff Freeman
Taken from this post.
Link to all the MMORPG posts.
BlixTev having nothing to do with NGE
Use of undefined constants causes assumptions!
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- Spandex Crusader
- Posts:1209
- Joined:Tue Mar 07, 2006 7:18 am
- Location:UK
Well I allways thought that the NGE was designed by Committee.
Whats the definition of a committee:
50 Stomachs and no brain, lol
But it allways had the feel of somthing that was 'plonked' on top of the existing system.
What does supprise me, is no-one seems to have been in overall charge, all the different teams were working on different bits and seem to have no knowledege of what the other teams were doing, very strange and amazing that it worked at all.
Whats the definition of a committee:
50 Stomachs and no brain, lol
But it allways had the feel of somthing that was 'plonked' on top of the existing system.
What does supprise me, is no-one seems to have been in overall charge, all the different teams were working on different bits and seem to have no knowledege of what the other teams were doing, very strange and amazing that it worked at all.