SWG UI Mod and Game Update 12

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justadude
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SWG UI Mod and Game Update 12

Unread post by justadude » Wed Aug 12, 2009 11:09 am

Hi,

since rumors are rampant that you have left the game, I wanted to ask if there will be an update to the UI mod you made?

I certainly hope so, since all the new droid commands have new artwork.

Thanks for the info.

Anach
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Re: SWG UI Mod and Game Update 12

Unread post by Anach » Wed Aug 12, 2009 1:55 pm

Caveman will be handling UI updates, and I'm just waiting on his response to my email. Keep checking this forum. I will post here once the GU12 UI mod is available.
Use of undefined constants causes assumptions!

justadude
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Re: SWG UI Mod and Game Update 12

Unread post by justadude » Thu Aug 13, 2009 8:50 am

Thanks for the prompt reply. Cool that there will be an update. I like the mod since it cleans up the interface and offers smaller icons.

Do you know what happened to mod.mandalorians.de?

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Re: SWG UI Mod and Game Update 12

Unread post by Anach » Thu Aug 13, 2009 5:08 pm

justadude wrote:Thanks for the prompt reply. Cool that there will be an update. I like the mod since it cleans up the interface and offers smaller icons.

Do you know what happened to mod.mandalorians.de?
Until there is an update, you can still use most of the UI. AFAIK you should only need to remove the ui_styles.inc, ui_pda_examine.inc and ui_options.inc (Themes, examine window and options panel). The rest should work fine.

I dont know the real reasons behind modsource vanishing, but last I spoke to Caveman it didnt sound too promising in regards to it returning. I notice Caveman has signed up to this forum, but I havent got reply from him yet.
Use of undefined constants causes assumptions!

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Re: SWG UI Mod and Game Update 12

Unread post by Caveman » Fri Aug 14, 2009 6:12 am

The new version is finally out and can be found here.

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