Fallout 3 Impressions

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Istik
Machinating Paranoiac
Machinating Paranoiac
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Fallout 3 Impressions

Unread post by Istik » Fri Apr 18, 2008 7:26 am

http://au.gamespot.com/pc/rpg/fallout3/ ... e=previews

Our updated tour of the game started with the very beginning--how you create your character by being born to your mother, Katherine, and your scientist father, James (voiced by actor Liam Neeson). Through a hazy first-person cinematic sequence from the perspective of the operating table, you can choose your character's gender and name, as well as preview your character's adult appearance by way of the vault's computer system...then become dimly aware that something has gone terribly wrong with your mother during the childbirth.

You then jump forward a year later to the age of a toddler, where you use a basic movement tutorial to crawl out of your playpen and access the S.P.E.C.I.A.L. book--a book that lets you choose your character's abilities by way of the classic attribute system from the Fallout games (strength, perception, endurance, charisma, intelligence, agility, and luck). You then jump ahead nine years to your 10th birthday, at which point you gain the ability to speak with other characters (such as the other children at your birthday party) and use the PipBoy 3000 portable wrist computer, which is given to you by the vault's "overseer," or head administrator. The PipBoy acts as a journal, status indicator, and quest log that will help you keep track of any tasks you need to perform. You'll even get to take on a few rudimentary quests at your party or just watch the many-armed robot of the future, Mr. Handy, mangle your birthday cake with one of its buzz saw-arm extensions. Later, you'll be whisked away to additional tutorial areas, such as a target range, where you can practice the game's real-time first-person shooter combat


I'm looking forward to this.
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