Ray Tracing To Debut In DirectX 11

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Istik
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Ray Tracing To Debut In DirectX 11

Unread post by Istik » Tue Apr 01, 2008 2:17 am

According to a confidential source, Microsoft has decided to switch to ray-tracing in DirectX 11. They also plan to have DirectX 11 ready in time to debut with Windows Vista Service Pack 2. To do that, they have also decided to base it on the x86 architecture and Intel's ray-tracing engine. There are rumours that Intel did more than just "suggest" it to Microsoft, but that's another story altogether


http://www.techarp.com/showarticle.aspx ... 526&pgno=1


Dont trust the news today btw :P
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A'Ton Sands
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Unread post by A'Ton Sands » Tue Apr 01, 2008 2:29 am

Unless something drastic happens in the graphics card world, I would think this is a non-starter

asharin
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Unread post by asharin » Tue Apr 01, 2008 7:54 am

Why not trust it today? April 1st isn't til tomorrow :D
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