Jasno wrote:Could be good for us. I didn't read the article (on my way to work), but from what istik said they may have gotten the engine over at bioware? If that's so it should shorten coding time for the top secret MMO that everyone knows is KOTOR
BioWare announced, shortly after they announced they were working on a MMORPG, that they'd bought a license from Perpetual to use their HERO engine for the game. The devs have said in various places that the decision to use an off-the-shelf engine with a suite of content-development tools has cut their development cycle time by a factor of several years -- and further, they've claimed they have a playable in-house game, whatever it is.
All to the good, I say. The more time they can spend iterating and playtesting variants on the game's mechanics and subsystems rather than developing the software itself, the better in my opinion.