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Encryption Chip Will End Piracy, Says Atari Founder

Posted: Sat May 24, 2008 9:42 am
by Istik
At yesterday's Wedbush Morgan Securities conference, Atari founder Nolan Bushnell claimed that a stealth encryption chip will "absolutely stop piracy of [PC] gameplay."
"There is a stealth encryption chip called a TPM that is going on the motherboards of most of the computers that are coming out now," explained Bushnell, according to a GamesIndustry report.

"What that says is that in the games business we will be able to encrypt with an absolutely verifiable private key in the encryption world--which is uncrackable by people on the internet and by giving away passwords--which will allow for a huge market to develop in some of the areas where piracy has been a real problem."

The founder went on to suggest that though movie and music piracy will likely continue unabated, game markets made previously inaccessible due to piracy issues will begin to flourish as the chip's install base grows.

"Games are a different thing, because games are so integrated with the code. The TPM will, in fact, absolutely stop piracy of gameplay," Bushnell noted. "As soon as the installed base of the TPM hardware chip gets large enough, we will start to see revenues coming from Asia and India at a time when before it didn't make sense."
http://www.gamesindustry.biz/articles/e ... s-bushnell

I assume that it means someone will be required to have one of these new motherboards to run any of this TPM encrypted software.

Posted: Sat May 24, 2008 9:44 am
by Istik
http://www.shacknews.com/laryn.x?story=52841
If a game/song/movie can be accessed by a PC, it can be accessed by a PC that didn't pay for it.

The only way to make your game uncrackable is to not release it...and even then you have to trust your employees.

The first and most visible result of this technology will be to make machines without TPM chips obsolete.

The second result will be after TPM is cracked and machines without TPM2 will be obsolete.

Those people not buying your games will still 'not buy' your games. Those people who buy your games will no longer be able to play your games, and therefore...won't buy them.
This is one of the comments from the shacknews topic. Which pretty much sums up my thoughts.