The MinWin kernel

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A'Ton Sands
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The MinWin kernel

Unread post by A'Ton Sands » Mon Oct 22, 2007 11:29 pm

http://arstechnica.com/news.ars/post/20071021-core-of-windows-7-taking-shape-meet-the-minwin-kernel.html

Is it possible that Microsoft has finally realized that the basic kernel is the important part of an OS.
I hope so, almost everything else is bells and whistles.

20 seconds to boot and they hope to make it faster.

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Unread post by Anach » Mon Oct 22, 2007 11:39 pm

If only all software got faster over time, instead of slower and bloated.

This stripped down server reminded me of something I read about gaming long ago. Having spare PCs running background tasks in games, and taking care of things like NPC pathing and other such things that take CPU cycles.

I'm still surprised that never happened, although I guess with the mulitple cores coming, its not really needed anymore.
Use of undefined constants causes assumptions!

A'Ton Sands
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Unread post by A'Ton Sands » Tue Oct 23, 2007 12:06 am

Anach wrote:If only all software got faster over time, instead of slower and bloated.

This stripped down server reminded me of something I read about gaming long ago. Having spare PCs running background tasks in games, and taking care of things like NPC pathing and other such things that take CPU cycles.

I'm still surprised that never happened, although I guess with the mulitple cores coming, its not really needed anymore.


It would work if there was a real way of getting processes to work on specific cores, atm all you can do is thread affinity for a core all that does is increase the chance of a thread working on a specific core.

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